Evercold Ice

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Evercold Ice
Evercold Ice
Details
Alchemy Properties Essence of White + Stone of Water
Robe Effect Creates a damage-absorbing shield. Shield regenerates if no damage is taken for some time.
Spell Effect Slows enemy movements and attacks on hit.
Internal Values ID: #8
Name: FREEZE_MAT


The Evercold Ice is a material. The game states that "It is so cold, frost accumulates instantly wherever it is placed. A component of the world's finest pillows."

Effects[edit | edit source]

Robes[edit | edit source]

Description: Creates a damage-absorbing shield. Shield regenerates if no damage is taken for some time.

The shield regenerates at a rate of 5 per second, but only after 3 seconds of not taking damage, regardless of material count and grade.

  • F Level:
Shield Strength: +5
  • D Level:
Shield Strength: +10
  • C Level:
Shield Strength: +15
  • B Level:
Shield Strength: +20
  • A Level:
Shield Strength: +25


Spells[edit | edit source]

Description: Slows enemy movements and attacks on hit.

Enemies hit with an Evercold Ice spell are afflicted with the Slow status effect which reduces their movement and attack speed. On the player, it also decreases the spellcasting rate. Any status effects on enemies and the player will still tick down as normal.

Note that this value is rounded down in UIs.

  • The first Evercold Ice slotted will grant an additional +10% of Slow Strength. Spellpower does not affect this bonus.
  • F Level:
Slow Strength: +37.5%
  • D Level:
Slow Strength: +45%
  • C Level:
Slow Strength: +52.5%
  • B Level:
Slow Strength: +60%
  • A Level:
Slow Strength: +67.5%
  • Slow Strength is 46.6667% affected by spellpower - a 100% increase of spellpower will result in a 46.6667% increase of the Slow Strength.

The maximum slow strength is 99%, which can be achieved by any of the following:

  1. Slotting 2 Grade D Evercold Ice onto a base-spellpowered spell
  2. Slotting 1 Grade A Evercold Ice onto a spell with 69% more spellpower than normal
  3. Slotting 3 Grade C Evercold Ice onto a base-spellpowered wand
  4. Slotting 2 Grade A Evercold Ice onto a wand with 170% more spellpower than normal
  5. Slotting 1 Grade A Evercold Ice onto a wand with 1583% more spellpower than normal