Green Belt

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Green Belt
Green Belt
Details
Alchemy Properties Essence of Pink + Stone of Air
Robe Effect After running a distance, movespeed is boosted and an explosion triggers when you stop.
Spell Effect Every third hit on a target deals bonus damage.
Internal Values ID: #42
Name: THREE_POINT_STRIKE_MAT


The Green Belt is a material. The game states that "Let's not get ahead of ourselves- you're not a black belt just yet!"

Effects[edit | edit source]

Robes[edit | edit source]

Description: After running a distance, movespeed is boosted and an explosion triggers when you stop.

The movespeed boost is +100% and stacks additively with the Fast Movement status effect.(Confirm)

The minimum distance required is always 10 magicmeters regardless of material count and grade.

  • F Level:
Burst Damage: +25
  • D Level:
Burst Damage: +50
  • C Level:
Burst Damage: +75
  • B Level:
Burst Damage: +100
  • A Level:
Burst Damage: +125


Spells[edit | edit source]

Description: Every third hit on a target deals bonus damage.

Enemies hit are afflicted with the Three Point Strike status effect that lasts for 10 seconds, where 3 stacks of the effect will cause it to expire and inflict bonus damage.

Bonus damage is not affected by the damage reduction due to this material.

  • F Level:
Bonus Damage: +50
Damage: -10.0%[1]
  • D Level:
Bonus Damage: +100
Damage: -20.0%
  • C Level:
Bonus Damage: +150
Damage: -30.0%
  • B Level:
Bonus Damage: +200
Damage: -40.0%
  • A Level:
Bonus Damage: +250
Damage: -50.0%
  • Bonus Damage is 100% affected by spellpower - a 100% increase of spellpower will result in a 100% increase of the Bonus Damage.
Note: Spells and Wands with the Optic Lens material will only apply the on-hit effect while the spellcast delay is not in effect. Due to this, the rate at which the spell deals bonus damage is no different from a non-Optic Lens spell.

Notes[edit | edit source]

  1. Actual values are -9.9999%, -19.9998%, -29.9997%, -39.9996% and -49.9995%, respectively.