Illusion Dust

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Illusion Dust
Illusion Dust
Details
Alchemy Properties Essence of Green + Stone of Air
Robe Effect Every few spellcasts, your spell will be cast twice.
Spell Effect Shoots multiple projectiles at reduced spellpower.
Internal Values ID: #1
Name: MULTI_MAT


The Illusion Dust is a material. The game describes it as "Magical dust that splits apart any object it comes in contact with. Clogged drain? No more!"

Effects[edit | edit source]

Robes[edit | edit source]

Description: Every few spellcasts, your spell will be cast twice.

A doublecast delay of 1 will cause every second spell to be doublecast, while a doublecast delay of 2 will doublecast every third spell, and so on.

By default, the delay is 6 spells.

  • F Level:
Doublecast Delay: -1 spell
  • D Level:
Doublecast Delay: -2 spells
  • C Level:
Doublecast Delay: -3 spells
  • B Level:
Doublecast Delay: -4 spells
  • A Level:
Doublecast Delay: -5 spells

The minimum doublecast delay is 1 spell, which can be achieved by slotting 1 Grade A Illusion Dust onto the robe.

Spells[edit | edit source]

Description: Shoots multiple projectiles at reduced spellpower.

Extra projectiles also increase the player's cone of fire; 4 extra projectiles are enough to cover an angle of 90° in front of the player, whereas 8 extra projectiles cover an angle of 180° and 15 extra projectiles are enough to cover a full 360°.

  • The first Illusion Dust slotted will grant an additional -20.0% of Damage and Spellpower.
  • F Level:
Extra Shots: +1
Damage and Spellpower: -4.5%
  • D Level:
Extra Shots: +2
Damage and Spellpower: -9.0%
  • C Level:
Extra Shots: +3
Damage and Spellpower: -13.5%
  • B Level:
Extra Shots: +4
Damage and Spellpower: -18.0%
  • A Level:
Extra Shots: +5
Damage and Spellpower: -22.5%