The Siren's Seafoam is a material. The game states that "It hums in the moonlight. The melodies it makes are absolutely enchanting."
Effects[ | ]
Robes[ | ]
Description: Charges a shield that reflects enemy projectiles.
Reflected projectiles tend to be more effective in New Game+ since enemies deal more damage.
Each charge requires 7 seconds to be recharged, regardless of material count and grade.
Tip: Sundial spells can be used to reduce the recharge delay. |
- The first Siren's Seafoam slotted will grant an additional +1 Maximum Charges.
- F Level:
- Maximum Charges: +1
- D Level:
- Maximum Charges: +2
- C Level:
- Maximum Charges: +3
- B Level:
- Maximum Charges: +4
- A Level:
- Maximum Charges: +5
Spells[ | ]
Description: Projectile travels in a wave pattern, reducing mana cost.
The pattern is sinusoidal, completing a cycle every 0.5 seconds with a wavelength of 10 magicmeters. On spells with the Optic Lens material, a solid wave is produced but the wave itself also bobs up and down in a sinusoidal manner, creating nodes (static points) every 10 magicmeters.
By default, the wave's amplitude is 1.5 magicmeters. Magicmaker represents this statistic as Wave Width.
Tip: This material also reduces the health cost of Soul Contract spells. |
- F Level:
- Wave Width: +0.5 magicmeters
- Mana Cost: -15%
- D Level:
- Wave Width: +1 magicmeter
- Mana Cost: -30%
- C Level:
- Wave Width: +1.5 magicmeters
- Mana Cost: -45%
- B Level:
- Wave Width: +2 magicmeters
- Mana Cost: -60%
- A Level:
- Wave Width: +2.5 magicmeters
- Mana Cost: -75%
The minimum mana/health cost to cast a spell is 1 mana, which can be achieved with 1 Grade A Siren's Seafoam and 1 Grade D Siren's Seafoam (-105% cost).
Note: This material reduces mana/health cost after all other effects that increase or decrease cost, including the Philospher Stone and Quiver materials. |